Showing posts with label user-centered. Show all posts
Showing posts with label user-centered. Show all posts

Monday, December 24, 2012

Merry Linkfest!

Here is a long list of links to posts from the Interactive Multimedia Technology blog. Many of the posts include video clips, photos, and links to resources, including articles, scholarly publications, presentations, and in some cases, interesting open-source code.

Enjoy!


  • Interactive Tablets and Learning: One Laptop Per ...
  • Crafting Gorgeous User Interfaces: Rich Robinson, ...
  • Updated: Links and Resources for coping with (and...
  • Connecting: Exploration of the Future of Interacti...
  • This Exquisite Forest: Join this massive online, c...
  • Sharing the Holiday Meme(s) - Christmas House Ligh...
  • RP-VITA, Dr. Roboto - Remote Control Telepresence...
  • Augmented Human Conference '13 (ACM CHI) March 7th...
  • Musings about still-popular Interactive Multimedia...
  • EpiCollect: A mobile app, useful for photo + data-...
  • Quick Link: Comparison of Interactive Whiteboards...
  • LINK: Mobile's Role in a Consumer's Media Day: Sma...
  • Thinking in the 21st Century: Videos...
  • First-Person User Interface; Mobile to the Future;...
  • Interactive TV Design Discussion - David Herigstad...
  • Usability of Windows 8: Food for thought from Jako...
  • Surface Tablet vs. iPad Video, via SAY Media
  • Human Computer Interaction + Informal Science Educ...
  • Knight Digital Media Center: Election shows data i...
  • Video: Overview of Multimedia Learning Principles,...
  • Revisiting the Multi-touch Parody of CNN's Magic M...
  • Jeff Han Discusses Windows 8 for Large Displays, M...
  • Interactive Display at the Local Hyundai Dealershi...
  • CFP for Special Issue of Personal and Ubiquitous C...
  • Stantum Update: Innovative Tablet and Mobile Tech...
  • iPad3 and iPad Mini: Hands-on Side-by Side Compar...
  • Got Interactive (Multimedia) Textbooks Inside Your...
  • From a Post-WIMP Perspective: What Happens When Po...
  • More Tablets, More Mobile, More Social. On The Me...
  • Tablet and Mobile Day (or Era): Lots of upcoming n...
  • Link to "Who Works with Creative Coders", by Tim S...
  • Lenovo's Touchy-Twisty Tablet-Laptops (Video)
  • Bill Moggridge left our world in September, but hi...
  • Smartphone Use Infographic, via Pew Internet and A...
  • Interactive Video: Google Doodle Star Trek Clip -...
  • A Few Awesome RSA Animate Videos
  • SAP's new Mobility Design Center: Services Describ...
  • Digital Disruption Video (Deloitte): Nice use of a...
  • Thinking about a Kurio 7 Tablet for your kid? Her...
  • Grandson and iPad: "I did it!"
  • Mobile Design Best Practices: Joshua Mauldin's UX ...
  • Tech and Stuff shared by my FB friends.
  • Sound IS Important: Sonification, sound synthesis,...
  • LONGBOARDING FREERIDE, an HD Extreme Sports video....
  • Blast from the 2009 past: News, Videos, and Links ...
  • Men's Interest Section at Barnes and Noble: Girls ...
  • Musings about NUI, Perceptive Pixel and Microsoft,...
  • TechCrunch Charlotte Highlights, Part Two- NexTabl...
  • Your Palm as Remote Controller (Video and Links)
  • Does Scanning This QR Code Make Me Look Silly? Int...
  • Updated: SEPTRIS, A Game to Teach about Sepsis, pl...
  • 60-Minutes Segment about iPads and Autism; James W...
  • Catching up on music technology: Tornado Twins' "...
  • Cute NAO robot performs "Evolution of Dance" and i...
  • Update: Video of My PlayHome App and 19-Month-Old ...
  • Sunday, July 13, 2008

    Ethnography, Contextual Interviewing, and Participant Observation: Desiging Technology-Supported Interactions and Experiences in Ubiquitous Spaces

    Ethnography and contextual interviewing strategies are important components in designing usable, useful products, services, interactions, and interfaces. It is apparent to me that many companies do not spend enough time on this component. Too many people must endure negative, even annoying technology-supported "user experiences" as they go about their daily lives.

    Hopefully, these negative user experiences were not designed intentionally!

    So how do we stamp out these problems?

    I came across a very informative video that I'd recommend viewing for those of you who have an interest in user-centered design, user-driven design, usability, or user-experience design. The video provides specific examples of how to conduct user-centered interviews and ethnographic observation, highlights the importance of connecting with the user/customer/client, and includes a discussion about participant observation.

    The video was created by Gabriel Biller and Kristy Scovel, graduate students from IIT, the Illinois Institute of Technology. They focused their video on a no-tech product - jeans, to highlight their key points.

    The thirty minutes spent viewing the video will be well-spent.





    Getting People to Talk: An Ethnography & Interviewing Primer from Gabe & Kristy on Vimeo.


    I learned about participant observation techniques when I was involved in social science field research years ago, and similar techniques when I was learning about conducting home visits and observations when I was a graduate school psychology student, and more recently, in my HCI-related courses.

    There is much to be said about the power of observation.

    I would be interested in hearing from anyone who has been involved with ethnographic research and contextual interviewing related to off-the-desktop applications and technologies.

    Friday, February 8, 2008

    Usability Link: Microsoft Design Center - Mobility (via Putting People First)

    Take a look at the Microsoft Design Center's Mobility usability website.
    I am impressed. I found the link via Putting People First.

    Microsoft Design Center: Mobility
    http://www.microsoft.com/design/work/Detail.aspx?key=mobility

    Sunday, September 9, 2007

    Trends: New interfaces and new interactions for computing and technology: Link to an article from The Economist

    If you are interested in emerging technologies, ubiquitous computing, interface/interaction design, and topics related to usability and user-centered design, a recent article in the Technology Quarterly of The Economist, "The Trouble with Computers" provides a good overview of problems and solutions. The article quotes experts such as Adam Greenfield, the author of "Everyware: The dawning age of ubiquitous computing".

    My favorite quotes from the article:

    "Its an interface designed by engineers for engineers" - Adam Greenfield, on the Nokia 6680 mobile phone.

    "...computer programmers and engineers....are often guilty of designing complicated systems packed with too many features...There's a point where humanity just can't handle it." -Steven Kyffin, senior researcher at Philips.

    "Ease of use is one area where technology firms can differentiate themselves and gain competitive advantage" --The Economist

    "Making computers simpler to use will require more than novel input devices. Smarter software is needed, too." --The Economist

    The article goes on to discuss touch screens, gesture-aware interfaces, and context-aware devices and applications.