Showing posts with label CALL FOR PAPERS. Show all posts
Showing posts with label CALL FOR PAPERS. Show all posts

Friday, November 4, 2011

CALL FOR PAPERS: Educational Interfaces, Software, and Technology, ACM CHI 2012

CALL FOR PAPERS
EDUCATIONAL INTERFACES, SOFTWARE, AND TECHNOLOGY 2012
3rd Workshop on UI Technologies and Educational Pedagogy
May 5-6 2012
in conjunction with ACM-CHI 2012, Austin, Texas

This will be our third annual workshop in conjunction with CHI 2012.

One of the primary goals of teaching is to prepare learners for life in the real world. In this ever changing world of technologies such as mobile interaction, cloud computing, natural user interfaces, and gestural interfaces like the Nintendo Wii and Microsoft Kinect, people have a greater selection of tools for the task at hand. Teachers and students can leverage these tools to improve learning outcomes. Educational interfaces and software are needed to ensure that new technologies serve a clear purpose in the classrooms and homes of the future.






Since teachers are always looking for creative ways to engage 21st century learners, there needs to be an academic venue for researchers to discuss novel educational tools and their role in improving learning outcomes. This workshop aims at filling this void: combining the pedagogical expertise of the cooperative learning, and learning sciences communities with the technical creativity of the CHI, UIST and interactive surface communities. The objective of this workshop is to become a conference within two years
We invite authors to present position papers about potential design challenges and perspectives on how the community should handle the next generation of HCI in education. 
Topics of interest include:
  • Gestural input, multitouch, large displays
  • Mobile Devices, response systems (clickers)
  • Tangible, VR, AR & MR, Multimodal interfaces
  • Console gaming, 3D input devices
  • Co-located interaction, presentations
  • Educational Pedagogy, learner-centric, Child Computer Interaction
  • Empirical methods, case studies
  • Multi-display interaction
  • Wearable educational media
Submission:  The deadline for workshop paper submissions is Dec 20, 2011. Interested researchers should submit a 4-page position paper in the ACM CHI adjunct proceedings style to the workshop management system. Acceptance notifications will be sent out February 20, 2012. The workshop will be held May 5-6, 2012 in Austin, Texas. Please note that at least one author of an accepted position paper must register for the workshop and for one or more days of the CHI 2012 conference.
Website: http://smarttech.com/eist2012
Contact: Edward Tse, SMART Technologies, edwardtse@smarttech.com
Workshop Organizers: https://sites.google.com/site/eist2012/home/organizers
Important Dates: https://sites.google.com/site/eist2012/home/dates

Tuesday, November 30, 2010

Call for Participation - Large Displays in Urban Life: From Exhibition Halls to Media Facades (CHI 2011 Workshop)


Large Displays in Urban Life: From Exhibition Halls to Media Facades  
CHI 2010 Workshop May 7 or 8, 2011 (final date to be announced)

Call for Participation
Large interactive displays are now common in public urban life. Museums, libraries, public plazas, and architectural facades already take advantage of interactive technologies for visual and interactive information presentation. Researchers and practitioners from such varied disciplines as art, architecture, design, HCI, and media theory have started to explore the potential and impact of large display installations in public urban settings.

This workshop aims to provide a platform for researchers and practitioners from different disciplines such as art, architecture, design, HCI, social sciences, and media theory to exchange insights on current research questions in the area. The workshop will focus on to the following topics: how to design large interactive display installations that promote engaging experiences and go beyond playful interaction, how different interaction models shape people’s experience in urban spaces, and how to evaluate their impact.

Workshop Goals & Topics
The goal of this one-day CHI 2011 workshop is to cross-fertilize insights from different disciplines, to establish a more general understanding of large interactive displays in public urban contexts, and to develop an agenda for future research directions in this area. Rather than focusing on paper presentations, this workshop aims to trigger active and dynamic group discussions around the following topics:

Beyond Playful Interaction
A number of studies found that large display installations invite for playful interaction but often fail to convey meaningful experiences related to content. This raises the following questions:

  • How can we design installations that endure people’s attention past the initial novelty effect and direct the interest toward the content?
  • What design strategies can be applied to promote an active individual and social exploration and discussion of the presented information?
Character of Interaction
A number of interaction techniques have been explored for large displays in public spaces ranging from interaction via cell phones, to direct-touch or full body interaction. We would like to discuss:
  • How do different interaction methods shape people’s experience of large display installations in urban spaces?
  • How do interaction methods differ from each other in terms of triggering interaction and engagement with the presented content?
Evaluation
Different quantitative and qualitative methods have been applied to evaluate people’s experience and use of large display installations in public spaces. During the workshop we would like to discuss:
  • How can we evaluate the "success" of large display installations in urban spaces?
  • How can particular aspects of public large display installations such as engagement be evaluated?
  • What kind of evaluation methods are most effective in different progress stages (design phase/installment phase)?
We see this workshop as an opportunity to start thinking about a general framework that can inform the design and evaluation of large interactive displays in different urban contexts. With a diverse research community present at the workshop we hope to come up with an agenda for future research directions in this area.

For more details on the workshop please refer to our extended abstract and workshop proposal.

Submission Details
Submit a position paper (maximum 4 pages) to largedisplaysinurbanlife@gmail.com by January 14, 2011 using the CHI extended abstract format. The paper should describe experiences, works in progress, or theories around designing and/or evaluating large interactive displays in public urban settings. We plan to explore approaches and insights from different disciplines to this topic so submissions from art, architecture, design, HCI, media theory, and social science are highly encouraged. We welcome all methodological approaches and techniques centered around the topic of large interactive displays in urban life.

At least one author of each accepted position paper needs to register for the workshop and for one or more days of the CHI conference itself.
Important Dates
Submission Deadline: January 14, 2011 
Notification of acceptance: February 11, 2011 
Workshop: May 7 or 8, 2011 (final date to be announced)

WORKSHOP ORGANIZERS
Uta Hinrichs is a PhD candidate in computational media design at the Innovations in Visualization (InnoVis) research group of the University of Calgary, Canada, under the supervision of Sheelagh Carpendale. Her research focuses on the design and study of large display interfaces to support lightweight information exploration in walk-up-and-use scenarios

Nina Valkanova is doing her PhD at the interaction group of the Universitat Pompeu Fabra (UPF) in Barcelona, Spain under the supervision of Ernesto Arroyo. Her research interest focuses on the design of urban media facades exploring the intersections between scientific and artistic design knowledge.

Kai Kuikkaniemi is a project manager in Helsinki Institute for Information Technology. He is currently leading a national research project focusing on public displays. His earlier research has focused on exploring novel multiplayer game designs ranging from pervasive gaming to biosignal adaptive gaming.

Giulio Jacucci is a professor at the University of Helsinki at the Dept. of Computer Science and director of the Network Society Programme at the Helsinki Institute for Information Technology. He leads several interactional projects on interaction design and ubiquitous computing, and is co-founder of MultiTouch Ltd. a company commercializing products for multi-touch screens.

Sheelagh Carpendale is a Professor at the University of Calgary where she holds a Canada Research Chair: Information Visualization and an NSERC/iCORE/SMART Industrial Research Chair: Interactive Technologies. She directs the Innovations in Visualization (InnoVis) research group and her research focuses on information visualization, collaborative visualization, and large interactive displays.

Ernesto Arroyo holds an associate teaching position at the Dept. of Information and Communication Technologies of the Universitat Pompeu Fabra  (UPF) in Barcelona, Spain. He earned his PhD at MIT Media Lab in 2007. His research at the Interactive Technologies Group  focuses on interaction design, visualization, and user-centered interfaces, enabling and preserving the fluency of user engagement.

Thanks to Uta Hinrich for sending this my way!


Cross-posted on the Interactive Multimedia Technology blog.