Friday, December 24, 2010

Links to Lots of Posts! NUI, AR, Interactive Multimedia, Multi-touch, Gesture, Usability, HCI, UX, IA, ID, Emerging Tech, 3D, Games

Here is a list of links to a variety of tech-related posts to keep fill up some of your time during the holiday season.  Enjoy!

Teach Parents Tech Website by Google Employees -gotta love it- includes tech "how-to" video care packages!
Multi-touch SMARTBoard (800 Series)
Video School Online: Free from Vimeo
Interesting animation made with Google Docs presentation app. (Google Demo Slam), via Flowing Data
"Design is the Solution-From Visual Clarity to Clarity in the Mind" (gem of an article by Gerd Waloszek, SAP User Experience)
Short documentary of the story behind the Reactable, a tangible user interface for creating music. (Includes an interview of Joel Bonasera, of Charlotte's Discovery Place museum.)
Interactive Surveillance: Live digital art installation by Annabel Manning and Celine Latulipe



More links to posts, videos, and pics about interactivity, NUI, HCI, interactive infoviz, multitouch, UX..

Hans Rosling Interacts with Health Data: 200 Countries, 200 Years, 4 Minutes (cross posted)

Hans Rosling's enthusiasm for data visualization has increased my appreciation for statistics. In the video below, Rosling interacts with 120,000 data points related to 200 countries over 200 years. I especially like the "Alternate Reality" effect.

"Unveiling the beauty of statistics for a fact based world view"

Hans Rosling is a Professor of Global Health in Stockholm, Sweden, and the Director of the Gapminder Foundation.  The Gapminder World website has a wealth of resources for teachers, students, and anyone who is interested in learning about things through the use of information visualization. 

According to information from the website, "Gapminder is a non-profit venture – a modern “museum” on the Internet – promoting sustainable global development and achievement of the United Nations Millennium Development Goals.Gapminder was founded in Stockholm by Ola Rosling, Anna Rosling Rönnlund and Hans Rosling on February 25, 2005. Gapminder is registered as a Foundation at Stockholm County Administration Board (Länstyrelsen i Stockholm) with registration number (organisationsnummer) 802424-7721."

Below is a list of annotated links to various Gapminder webpages:
Gapminder Labs: "Gapminder Labs is where we experiment with new features, visualizations and tools. Some of these might later gain a more prominent place on"
Gapminder for Teachers: "This section is for educators who want to use Gapminder in their education. You'll find shortcuts to tools and guides for Gapminder in a classroom."
Gapminder Downloads: This section includes links to downloadable content, such as Gapminder Desktop, handouts, lesson plans, including teacher guides, and a good number of interesting interactive presentations.
Gapminder Videos: The videos include interesting presentations as well as a number of Hans Rosling's TED talks. The material is free to use and distribute under the Creative Commons License.
Data in Gapminder World:  This section includes all of the indicators displayed in Gapminder World.

Cross-posted on the Interactive Multimedia Technology and TechPsych blogs.

Thursday, December 16, 2010

Reflection: Interactive Surveillance, a live digital art installation by Annabel Manning and Celine Latulipe

Interactive Surveillance, a live installation by artist Annabel Manning and technologist Celine Latulipe, was held at the Dialect Gallery in the NoDa arts district of Charlotte, N.C. on Friday, December 10th, 2010. I attended this event with the intention of capturing some of the interaction between the participants and the artistic content during the experience, but I came away with so much more. The themes embedded in the installation struck a chord with me on several different levels. 

Friday's version of Interactive Surveillance provided participants the opportunity to use wireless gyroscopic mice to manipulate simulated lenses on a large video display. The video displayed on the screen was a live feed from a camera located in the stairway leading to the second-floor gallery.  When both lenses converged on the screen, a picture was taken of the stairway scene, and then automatically sent to Flickr. Although it was possible for one person to take a picture of the scene holding a mouse in each hand, the experience was enhanced by collaborating with a partner.

In another area of the gallery, guests had the opportunity to use wireless mice to interact with previously recorded surveillance video on another large display.  The video depicted people crossing desert terrain at night from Mexico to the U.S. In this case, the digital lenses on the screen functioned as search lights, illuminating - and targeting- people who would prefer not to be seen or noticed in any way.  On a nearby wall was another smaller screen with the same video content displayed on the larger screen.  This interaction is demonstrated in the video below:

Interactive Surveillance Art Installation pic-n-pic video from Celine Latulipe on Vimeo.

A smaller screen was set out on the refreshment table so participants could view the Flickr photostream of the "surveillance" pictures taken of the stairway. On a nearby wall was a smaller digital picture frame that provided a looping video montage of Manning's photo/art of people crossing the border.

The themes explored in the original Interactive Surveillance include border surveillance, shadow, and identity, delivered in a way that creates an impact beyond the usual chatter of pundits, politicians, and opinionators. The live installation provided another layer to the event by providing participants to be the target of the "stairway surveillance", as well as play the role of someone who conducts surveillance.

In a way, the live component of the present installation speaks to the concerns of our present era, where the balance between freedom and security is shaky at best. It is understandable that video surveillance is used in our nation's efforts to protect our borders. But in our digital age, surveillance is pervasive. In most public spaces it is no longer possible to avoid the security camera's eye. Our images are captured and stored without our explicit knowledge. We do not know the identities or the intentions of those who view us, or our information, remotely.

We are numb to the ambient surveillance that surrounds us. We go about our daily activities without notice. We are silently tracked as we move across websites, dart in and out of supermarkets and shopping malls, and pay for our purchases with plastic. Our SMART phones know where we are located and will give out our personal information if we are not vigilant, as our default settings are often "public". It is easy to forget that the silent type of surveillance exists. It is not so easy to ignore more invasive types of "surveillance". We must agree to submit to a high degree of inspection in the form of metal detectors, baggage searches, and in recent weeks, uncomfortable physical pat-downs, for the privilege of traveling across state borders by plane, within our own country. In some airports, we are subject to whole-body scans that provide strangers with views of our most private spaces. We go along with this effort and prove our innocence on-the-spot, for the greater good. Conversely, we have multiple means of conducting our own forms of surveillance, through Internet searches, viewing pictures and videos posted to the web, and playing around with Google Streetview.

As I wandered around the Dialect Gallery with my video camera, I realized that I was conducting my own form of surveillance, adding another layer to the mix. Unfortunately, some of the time I had my camera pressed to "pause" when I thought I was filming, and vice versa, and as a consequence, I did not capture people using the wireless mice to interact with the content on the displays. I went ahead with my mission and created a short video/audio reflection of my impressions of Interactive Surveillance, below:

Although the video was hastily edited, it includes music and sounds from the iMovie library that approximated the "soundtrack" that formed in my mind as I experienced the exhibit. 

If you look closely at the video between :40 and :47, you'll see some people from across the street from the gallery that I unintentionally captured, and are part of my "surveillance".  might be considered to be a form of  "Surveilance Art", consistent with the theme of the installation.   

To discover more about the Interactive Surveillance installation,  I recommend exploring the following links:


This is a revision of an original post on the Interactive Multimedia Technology blog.

Saturday, December 4, 2010

CHI 2011 Schedule of 25 Workshops Announced: UX, HCI, Digital Arts, Brain/Body/Computer Interface, Child-Computer Interaction, Urban/Mobile, Design, and more -calls for participation/papers open NOW!

List of ACM CHI 2011 Workshops

Calls for workshop participation/papers are open now!

W1: Managing User Experience Teams: lessons from case studies, establishing best practices
Saturday & Sunday May 7-8th, 2011
Contact: Dennis Wixon, 
Organizers: Dennis Wixon, Janice Rohn

W2: HCI, Politics and the City: Engaging with Urban Grassroots Movements for Reflection and Action
Saturday & Sunday May 7-8th, 2012
Contact: Stacey Kuznetsov,
Organizers: Stacey Kuznetsov, William Odom, Vicki Moulder, Carl DiSalvo, Tad Hirsch, Ron Wakkary, Eric Paulos

W3: Data Collection by the People, for the People
Saturday & Sunday May 7-8th, 2013
Contact: Christine Robson,
Organizers: Christine Robson, Sean Kandel, Jeffrey Heer, Jeffrey Pierce

W4: Analytic Provenance: Process+Interaction+Insight
Saturday & Sunday May 7-8th, 2014
Contact: Wenwen Dou,
Organizers: Chris North, Remco Chang, Alex Endert, Wenwen Dou, Richard May, Bill Pike, Glenn Fink

W5: The User in Flux: Bringing HCI and Digital Arts Together to Interrogate Shifting Roles in Interactive Media
Saturday & Sunday May 7-8th, 2015
Contact: Tuck Leong,
Organizers: Tuck Leong, Lalya Gaye, Atau Tanaka, Robyn Taylor, Peter Wright

W6: Visible - Actionable - Sustainable: Sustainable Interaction Design in Professional Domains
Saturday May 7th, 2011
Contact: Daniela Busse,
Organizers: Leonardo Bonanni, Daniela Busse, John C Thomas, Eli Blevis, Marko Turpeinen, Nuno Jardim Nunes

W7: Personal Informatics and HCI: Design, Theory, and Social Implications
Saturday May 7th, 2011
Contact: Ian Li,
Organizers: Ian Li, Anind Dey, Jodi Forlizzi, Kristina Höök, Yevgeniy Medynskiy

W8: ETHICS, LOGS, and VIDEOTAPE: Ethics in Large Scale User Trials and User Generated Content
Saturday May 7th, 2011
Contact: Alistair Morrison,
Organizers: Matthew Chalmers, Donald McMillan, Alistair Morrison, Henriette Cramer, Mattias Rost, Adam Greenfield, Wendy Mackay

W9: Gamification: Using Game-Design Elements in Non-Gaming Contexts
Saturday May 7th, 2011
Contact: Sebastian Deterding,
Organizers: Sebastian Deterding, Miguel Sicart, Lennart Nacke, Kenton O'Hara, Dan Dixon

W10: Distributed User Interfaces 2011
Saturday May 7th, 2011
Contact: Jose A. Gallud,
Organizers: Jose A. Gallud, Ricardo Tesoriero, Jean Vanderdonckt, MarÌa Lozano

W11: Large Displays in Urban Life - from Exhibition Halls to Media Facades
Saturday May 7th, 2011
Contact: Uta Hinrichs,
Organizers: Uta Hinrichs, Nina Valkanova, Kai Kuikkaniemi, Giulio Jacucci, Sheelagh Carpendale, Ernesto Arroyo

W12: Video Interaction - Making Broadcasting a Successful Social Media
Saturday May 7th, 2011
Contact: Oskar Juhlin,
Organizers: Oskar Juhlin, Erika Reponen, Frank Bentley, David Kirk, MÂns Adler

W13: Privacy for a Networked World: Bridging Theory and Design
Saturday May 7th, 2011
Contact: Airi Lampinen,
Organizers: Airi Lampinen, Fred Stutzman, Markus Bylund

W14: Child Computer Interaction: Workshop on UI Technologies and Educational Pedagogy
Saturday May 7th, 2011
Contact: Edward Tse,
Organizers: Edward Tse, Johannes Schˆning, Jochen Huber, Lynn Marentette, Richard Beckwith, Yvonne Rogers, Max M¸hlh‰user

W15: Designer Experience: Exploring Ways to Design in Experience
Saturday May 7th, 2011
Contact: Mika Nieminen,
Organizers: Mika Nieminen, Mikael Runonen, Marko Nieminen, Mari Tyllinen
W16: Designing Interaction for the Cloud
Saturday May 7th, 2011
Contact: David England, 
Organizers: David England, Martin Randles, A Taleb-Bendiab, Jhilmil Jain, Arnie Lund
Organizers: James Pierce, Hronn Brynjarsdottir, Phoebe Sengers, Yolande Strengers
W19: Bridging Practices, Theories, and Technologies to Support Reminiscence
Sunday May 8th, 2011
Contact: Dan Cosley,
Organizers: Dan Cosley, Maurice Mulvenna, Victoria Schwanda, S. Tejaswi Peesapati

W20: Appropriation and Creative Use: Linking User Studies and Design
Sunday May 8th, 2011
Contact: Antti Salovaara,
Organizers: Antti Salovaara, Kristina Höök, Keith Cheverst, Michael Twidale, Matthew Chalmers, Corina Sas

W21: PINC: Persuasion, Influence, Nudge & Coercion through Mobile Devices
Sunday May 8th, 2011
Contact: Parisa Eslambolchilar,
Organizers: Parisa Eslambolchilar, Max Wilson, Ian Oakley, Anind Dey

W22: Feminism and Interaction Design
Sunday May 8th, 2011
Contact: Shaowen Bardzell,
Organizers: Shaowen Bardzell, Elizabeth Churchill, Jeffrey Bardzell, Jodi Forlizzi, Rebecca Grinter, Deborah Tartar

W23: Mobile and Personal Projection
Sunday May 8th, 2011
Contact: Enrico Rukzio,
Organizers: Raimund Dachselt, Matt Jones, Jonna H‰kkil‰, Markus Lˆchtefeld, Michael Rohs, Enrico Rukzio

W24: Dynamic Accessibility: Accommodating Differences in Ability and Situation
Sunday May 8th, 2011
Contact: Amy Hurst,
Organizers: Amy Hurst, Krzysztof Gajos, Leah Findlater, Jacob Wobbrock, Andrew Sears, Shari Trewin

W25: Social Game Studies at CHI 2011
Sunday May 8th, 2011
Contact: Ben Kirman,
Organizers: Ben Kirman, Staffan Björk, Sebastian Deterding, Janne Paavilainen, Valentina Rao

W26: Brain and Body Interfaces: Designing for Meaningful Interaction
Sunday May 8th, 2011
Contact: Kiel Gilleade,
Organizers: Stephen Fairclough, Kiel Gilleade, Lennart Nacke, Regan Mandryk

W27: Embodied Interaction: Theory and Practice in HCI
Sunday May 8th, 2011
Contact: Alissa Antle,
Organizers: Alissa Antle, Paul Marshall, Elise van den Hoven

W28: Performative Interaction in Public Space
Sunday May 8th, 2011
Contact: Lone Koefoed Hansen,
Organizers: Lone Koefoed Hansen, Julie Rico, Giulio Jacucci, Stephen Brewster

W29: Crowdsourcing and Human Computation: Systems, Studies and Platforms
Sunday May 8th, 2011
Contact: Rob Miller,
Organizers: Michael Bernstein, Ed Chi, Lydia Chilton, Björn Hartmann, Aniket Kittur, Robert Miller

W30: Transnational HCI: Humans, Computers, and Interactions in Transnational Contexts
Sunday May 8th, 2011
Contact: Janet Vertesi,
Organizers: Janet Vertesi, Silvia Lindtner, Irina Shklovski

CHI 2011 will be held from May 7 through May 12, 2011

"The ACM CHI Conference on Human Factors in Computing Systems is the premier international conference of human-computer interaction. CHI 2011 focuses on leveraging our diversity and connecting people, cultures, technologies, experiences, and ideas.
CHI 2011 will be held in gorgeous, energetic, sophisticated Vancouver BC, a city renowned for its innovation in sustainability, accessibility, and inclusivity. The New York Times calls it, "a liquid city, a tomorrow city, equal parts India, China, England, France and the Pacific Northwest." Join us at CHI 2011 in Vancouver and prepare yourself for a great time Connecting..."

"CHI 2011 will be held at the Vancouver Convention Centre in Vancouver, British Columbia on Canada's West Coast.
The official website for visitors to Vancouver: "

Desney Tan, Microsoft Research

Bo Begole, PARC
Wendy Kellogg, IBM Research

Tuesday, November 30, 2010

Call for Participation - Large Displays in Urban Life: From Exhibition Halls to Media Facades (CHI 2011 Workshop)

Large Displays in Urban Life: From Exhibition Halls to Media Facades  
CHI 2010 Workshop May 7 or 8, 2011 (final date to be announced)

Call for Participation
Large interactive displays are now common in public urban life. Museums, libraries, public plazas, and architectural facades already take advantage of interactive technologies for visual and interactive information presentation. Researchers and practitioners from such varied disciplines as art, architecture, design, HCI, and media theory have started to explore the potential and impact of large display installations in public urban settings.

This workshop aims to provide a platform for researchers and practitioners from different disciplines such as art, architecture, design, HCI, social sciences, and media theory to exchange insights on current research questions in the area. The workshop will focus on to the following topics: how to design large interactive display installations that promote engaging experiences and go beyond playful interaction, how different interaction models shape people’s experience in urban spaces, and how to evaluate their impact.

Workshop Goals & Topics
The goal of this one-day CHI 2011 workshop is to cross-fertilize insights from different disciplines, to establish a more general understanding of large interactive displays in public urban contexts, and to develop an agenda for future research directions in this area. Rather than focusing on paper presentations, this workshop aims to trigger active and dynamic group discussions around the following topics:

Beyond Playful Interaction
A number of studies found that large display installations invite for playful interaction but often fail to convey meaningful experiences related to content. This raises the following questions:

  • How can we design installations that endure people’s attention past the initial novelty effect and direct the interest toward the content?
  • What design strategies can be applied to promote an active individual and social exploration and discussion of the presented information?
Character of Interaction
A number of interaction techniques have been explored for large displays in public spaces ranging from interaction via cell phones, to direct-touch or full body interaction. We would like to discuss:
  • How do different interaction methods shape people’s experience of large display installations in urban spaces?
  • How do interaction methods differ from each other in terms of triggering interaction and engagement with the presented content?
Different quantitative and qualitative methods have been applied to evaluate people’s experience and use of large display installations in public spaces. During the workshop we would like to discuss:
  • How can we evaluate the "success" of large display installations in urban spaces?
  • How can particular aspects of public large display installations such as engagement be evaluated?
  • What kind of evaluation methods are most effective in different progress stages (design phase/installment phase)?
We see this workshop as an opportunity to start thinking about a general framework that can inform the design and evaluation of large interactive displays in different urban contexts. With a diverse research community present at the workshop we hope to come up with an agenda for future research directions in this area.

For more details on the workshop please refer to our extended abstract and workshop proposal.

Submission Details
Submit a position paper (maximum 4 pages) to by January 14, 2011 using the CHI extended abstract format. The paper should describe experiences, works in progress, or theories around designing and/or evaluating large interactive displays in public urban settings. We plan to explore approaches and insights from different disciplines to this topic so submissions from art, architecture, design, HCI, media theory, and social science are highly encouraged. We welcome all methodological approaches and techniques centered around the topic of large interactive displays in urban life.

At least one author of each accepted position paper needs to register for the workshop and for one or more days of the CHI conference itself.
Important Dates
Submission Deadline: January 14, 2011 
Notification of acceptance: February 11, 2011 
Workshop: May 7 or 8, 2011 (final date to be announced)

Uta Hinrichs is a PhD candidate in computational media design at the Innovations in Visualization (InnoVis) research group of the University of Calgary, Canada, under the supervision of Sheelagh Carpendale. Her research focuses on the design and study of large display interfaces to support lightweight information exploration in walk-up-and-use scenarios

Nina Valkanova is doing her PhD at the interaction group of the Universitat Pompeu Fabra (UPF) in Barcelona, Spain under the supervision of Ernesto Arroyo. Her research interest focuses on the design of urban media facades exploring the intersections between scientific and artistic design knowledge.

Kai Kuikkaniemi is a project manager in Helsinki Institute for Information Technology. He is currently leading a national research project focusing on public displays. His earlier research has focused on exploring novel multiplayer game designs ranging from pervasive gaming to biosignal adaptive gaming.

Giulio Jacucci is a professor at the University of Helsinki at the Dept. of Computer Science and director of the Network Society Programme at the Helsinki Institute for Information Technology. He leads several interactional projects on interaction design and ubiquitous computing, and is co-founder of MultiTouch Ltd. a company commercializing products for multi-touch screens.

Sheelagh Carpendale is a Professor at the University of Calgary where she holds a Canada Research Chair: Information Visualization and an NSERC/iCORE/SMART Industrial Research Chair: Interactive Technologies. She directs the Innovations in Visualization (InnoVis) research group and her research focuses on information visualization, collaborative visualization, and large interactive displays.

Ernesto Arroyo holds an associate teaching position at the Dept. of Information and Communication Technologies of the Universitat Pompeu Fabra  (UPF) in Barcelona, Spain. He earned his PhD at MIT Media Lab in 2007. His research at the Interactive Technologies Group  focuses on interaction design, visualization, and user-centered interfaces, enabling and preserving the fluency of user engagement.

Thanks to Uta Hinrich for sending this my way!

Cross-posted on the Interactive Multimedia Technology blog.