Sunday, February 20, 2011
Tuesday, February 22, 2011 at 8:00 AM - Wednesday, February 23, 2011 at 5:00 PM (ET) Omni Orlando Resort, 1500 Masters Blvd.
ChampionsGate, Florida 33896 Phone: (407) 390-6664
(from the conference website)
"It’s easy to forget that the computer mouse is over 45 years old."
"What’s not as easy to forget is that we’re now collectively getting used to interacting with computers via means and interfaces that have moved way beyond the keyboard and the mouse — the iPhone and Wii being the most prominent examples."
"The truth is that we stand on the verge of a major revolution in the models of Human Computer Interaction (HCI). A revolution that will fly right past academic and into a world of retail, medical, gaming, military, public event, sporting, personal and marketing applications."
"From multi-touch to motion capture to spatial operating environments, over the next 10 years, everything we know about HCI will change."
"Blur is the only conference that is exploring the line of interaction between computers and humans in a substantive, real-world and hands-on way."
"At Blur, vendors, strategists, buyers and visionaries assemble to not only discuss the larger issues of HCI, but also to lay their hands on the latest in HCI technology. Blur is the only forum for a focused, hands-on exploration of the varied technologies evolving in the HCI."
"Come play, investigate, learn and apply at Blur — where we’re changing how you interact with computers forever." -Blur
BLUR Conference Agenda
(Note: I added the links to conference participants and/or their organizations. Feel free to leave a comment if you know of any corrections or better links!)
Neuroergonomics: How an Understanding of the Brain is Changing the Practice of Human Factors Engineering - Dr. Kay Stanney, Design Interactive
On Social Robotics - Dr. Cynthia Breazeal, Personal Robotics Group, MIT
When Computers Feel: Understanding Human Emotional Measurement - Hans Lee, EmSense
A Quick Hit on Mobility and HCI - Juan Pons, Swype
Panel Discussion: Haptics- The Beginnings and Future of Touch - Nimish Mehta
Augmenting the World of Things - Jeff Powers, Occipital; Matt Szymczyk, Zugara; Robert Rice, Neogence; Gene Becker, Layar; Moderated by John Minnihan, FreepositoryWhy HCI will lead the biggest tech revolution yet - Andrew Tschesnok, Organic Motion
Location as a Primary Interface Input - Matt Galligan, SimpleGeo; Nick Brachet, Skyhook Wireless
Robotics, Gaming and The Future of Entertainment- Paul Berberian, Orbotix
Virtual Coaches in Healthcare: A Vision of the Future - Dan Siewiorek, Carnegie Mellon University
10 reasons to be happy about giving computers emotion sensing - Dr. Rosalind Picard, MIT
Commercializing HCI Technology - Dr. Paul Kedrosky, Ewing Marion Kauffman Foundation and Dr. Gerry Barnett
Human Instrumentation - James Park, FitBit; Ben Rubin, Zeo; Jason Jacobs, RunKeeper;
Steve Larsen, moderator
New Museum Experiences: Learning from Multitouch and Multiuser Installations - Jim Spadacinni, Ideum
Kinect Hacks - Jonathan C. Hall; Lonergan Harrington; Jim Spadacinni, Sean Kean, moderator
Interactive Ads and Consumer Experiences - Alessio Signorini, Immersive Labs; Jon Fox, Helios Interactive
Augmented Reality - Ready for Primetime? - Vikas Reddy, Occipital; Carlin Getliffe, Omniar; Edwin Rivera, Credelis; Dan Rua, moderator
Building an Interface for Endangered Language Learners - Finn Thye and Kelson Adams, Univ of Colorado - Boulder
Alternative Interface Inputs - Gary Clayton, Nuance; Nick Langdale-Smith, Seeing Machines; RJ Auburn, Voxeo; Steve Larsen, moderator
Ewing Marion Kauffman Foundation "Idea Hack" - Commercializing HCI Technology: A Discussion - led by Paul Kedrosky
3D Interactive Design for the Human Body - Albert Hwang
Panel: Will the Kinect Change the HCI Industry Forever? A Group Discussion
HCI in the 21st Century: Technologies for Extending and Amplifying the Human Experience (pdf)
Some Videos of HCI/Tech featured at Blur 2011
360 Panorama occipitalhq
"Illuminous" Eric Gradman
"Standard Gravity" Eric Gradman, OpenKinect (libfreenect/python)
Organic Motion Markerless Motion Capture
Steve Fiore, University of Central Florida
Bob Allen, Disney R&D
Kay Stanney, Design Interactive
Capt. Dylan Schmorrow, USN
Cross-posted on the Interactive Multimedia Technology blog.