Wednesday, June 23, 2010
WSJ's Interactive Graphics: China's Housing Markets, via Innovative Interactivity
Dissecting China's Housing Market - Multimedia - WSJ.Com
"How does China's housing market work? Who are the main players? And why have housing prices gone up so much? Watch an animation explaining all this and more."
The Wall Street Journal has dedicated a great interactive webspace that focuses on the country's housing market. Interactive content includes a timeline that shows the correlation between government policies and housing prices, videos that provide an overview of the situation and how the dream of home ownership is shared among many who live in China. The info-graphics are well-done.
For further information and analysis about the WSJ piece, see Tracy Boyer's recent post on the Innovative Interactivity blog:
Wall Street Journal utilizes motion graphics to illustrate China's housing market.
Friday, May 14, 2010
Post Wimp Links
Monday, September 21, 2009
Mixed Reality at the Nokia Research Center: Creating an interfaced and connected world!
The people at Nokia Research Center are working hard at creating an interfaced world. The video provides a few examples of what we might expect in the near-to-mid future:
YouTube Description:
"This concept allows to you to experience immersion and effortless navigation in new ways. New types of interactions involving near-to-eye displays, gaze direction tracking, 3D audio, 3D video, gesture and touch. Through these new types of social linkages people will be connected in innovative ways between the physical and digital worlds."
Nokia's future-looking projects look have many features that support the concept of world-as-interface. Mobile phones will be transformed into mobile magic lenses "which lets users look through the mobile’s display at a world that has been supplemented with information about the objects that it sees." The web will blend with reality through Nokia Image Space, and allow people to upload pictures and related information that can be accessed and explored in a variety of ways, through mobile phones or traditional browsers. Near-to-Eye Displays will be used to augment mobile interfaces, and incorporate gaze tracking technologies.
The physical world will blend with the digital: "Through the use of haptic feedback, and other technologies just being invented, our interaction with the digital world and with each other will become more integrated and tangible. Being able to “feel” when a friend is close by through a shirt that hugs you is one example. Tapping a friend on the shoulder from miles away. Having your shoes vibrate if you take a wrong turn, or walk into a bad area of town".
RELATED
Nokia Research Center
Mobile Mixed Reality (pdf)
Nokia Image Space
Nokia Point and Find
Metaverse Roadmap Project
Metaverse Roadmap Overview (pdf)
Developing Gaze Tracker for Diffractive-Optics-Enabled Near-to-Eye Displays
Hyperlinking Reality via Phones - MIT Technology Review
Virtual Reality Continuum
