Sunday, February 8, 2009
Internet of People, Things, Surfaces, and Interactions: Insights from UX 2008 & Adaptive Path
Adaptive Path is a company full of forward-looking, creative people who focus on user experience, interaction design, and information architecture. It sponsors UX Week each year, which provides participants with a refreshing update on current trends in the field. The following videos are a sample of what was presented at UX 2008. I plan on updating this post soon with a few brief notes and comments.
If you are interested in learning more about all things related to UX, take some time to go through Adaptive Path's reading list!
Don Norman
Don Norman | UX Week 2008 | Adaptive Path from Adaptive Path on Vimeo.
Dennis Wixon
Dennis Wixon | UX Week 2008 | Adaptive Path from Adaptive Path on Vimeo.
Dan Saffer
Dan Saffer | UX Week 2008 | Adaptive Path from Adaptive Path on Vimeo.
Dave Wolf
Dave Wolf | UX Week 2008 | AdaptEDive Path from Adaptive Path on Vimeo.
Dave discusses his company's philosophy of software design process: "Right Software, Right Device, on the Right Area on the Network, or Not on the Network at All". He highlights how this philosophy was incorporated into his company's contribution, "Ben", to the Microsoft Phizz Pop Design Challenge competition. The visualization about on-line news is interesting, incorporating the little video comments, which enriches the understanding of commentary.
Tuesday, April 8, 2008
thirteen23's Touch Screen Information Kiosk: A GOOD Example of Touch-screen Interaction and Content
Here is a breath of fresh air. If you are familiar with this blog, you know how much I love positive user experiences and usable interactive design and content. Most of what I find, unfortunately, I've relegated to the Interaction Usability Hall of Shame.
thirteen23's entry for Microsoft's PhizzPop design challenge won first place in their division and will go on to Austin, Texas. The team had just three days to put together their design, an interactive kiosk that provides dynamic mapping and proximity-based services. (The map was developed using Microsoft's Windows Presentation Foundation.)
To view the video, visit thirteen23.According to Josh Holmes, 36 design teams were rated on the following criteria:
Satisfaction of Constituent Needs:
- How well does the needs of the constituencies as defined by the profile?
- Is the experience appropriate for the audience?
- How elegant is the experience?
Satisfaction of the Market:
- How well does the solution address the market needs?
- Will the solution work across all of the identified constituencies?
Uniqueness of the solution:
- Is the solution unique, differentiated and defensible?
- Was the team able to build a working solution (however limited), or is it purely a scripted prototype?
- How visually appealing is the solution?
Here are some video clips from thirteen23 that show good large touch-screen usability in action:
Touch screen movie kiosk:
To view the video, visit thirteen23.thirteen23's discussion of integrated retail. The company also provides desktop and mobile solutions.
