Showing posts with label dooh. Show all posts
Showing posts with label dooh. Show all posts
Monday, December 24, 2012
Merry Linkfest!
Here is a long list of links to posts from the Interactive Multimedia Technology blog. Many of the posts include video clips, photos, and links to resources, including articles, scholarly publications, presentations, and in some cases, interesting open-source code.
Enjoy!
Interactive Tablets and Learning: One Laptop Per ...
Crafting Gorgeous User Interfaces: Rich Robinson, ...
Updated: Links and Resources for coping with (and...
Connecting: Exploration of the Future of Interacti...
This Exquisite Forest: Join this massive online, c...
Sharing the Holiday Meme(s) - Christmas House Ligh...
RP-VITA, Dr. Roboto - Remote Control Telepresence...
Augmented Human Conference '13 (ACM CHI) March 7th...
Musings about still-popular Interactive Multimedia...
EpiCollect: A mobile app, useful for photo + data-...
Quick Link: Comparison of Interactive Whiteboards...
LINK: Mobile's Role in a Consumer's Media Day: Sma...
Thinking in the 21st Century: Videos...
First-Person User Interface; Mobile to the Future;...
Interactive TV Design Discussion - David Herigstad...
Usability of Windows 8: Food for thought from Jako...
Surface Tablet vs. iPad Video, via SAY Media
Human Computer Interaction + Informal Science Educ...
Knight Digital Media Center: Election shows data i...
Video: Overview of Multimedia Learning Principles,...
Revisiting the Multi-touch Parody of CNN's Magic M...
Jeff Han Discusses Windows 8 for Large Displays, M...
Interactive Display at the Local Hyundai Dealershi...
CFP for Special Issue of Personal and Ubiquitous C...
Stantum Update: Innovative Tablet and Mobile Tech...
iPad3 and iPad Mini: Hands-on Side-by Side Compar...
Got Interactive (Multimedia) Textbooks Inside Your...
From a Post-WIMP Perspective: What Happens When Po...
More Tablets, More Mobile, More Social. On The Me...
Tablet and Mobile Day (or Era): Lots of upcoming n...
Link to "Who Works with Creative Coders", by Tim S...
Lenovo's Touchy-Twisty Tablet-Laptops (Video)
Bill Moggridge left our world in September, but hi...
Smartphone Use Infographic, via Pew Internet and A...
Interactive Video: Google Doodle Star Trek Clip -...
A Few Awesome RSA Animate Videos
SAP's new Mobility Design Center: Services Describ...
Digital Disruption Video (Deloitte): Nice use of a...
Thinking about a Kurio 7 Tablet for your kid? Her...
Grandson and iPad: "I did it!"
Mobile Design Best Practices: Joshua Mauldin's UX ...
Tech and Stuff shared by my FB friends.
Sound IS Important: Sonification, sound synthesis,...
LONGBOARDING FREERIDE, an HD Extreme Sports video....
Blast from the 2009 past: News, Videos, and Links ...
Men's Interest Section at Barnes and Noble: Girls ...
Musings about NUI, Perceptive Pixel and Microsoft,...
TechCrunch Charlotte Highlights, Part Two- NexTabl...
Your Palm as Remote Controller (Video and Links)
Does Scanning This QR Code Make Me Look Silly? Int...
Updated: SEPTRIS, A Game to Teach about Sepsis, pl...
60-Minutes Segment about iPads and Autism; James W...
Catching up on music technology: Tornado Twins' "...
Cute NAO robot performs "Evolution of Dance" and i...
Update: Video of My PlayHome App and 19-Month-Old ...
Enjoy!
Labels:
coding,
creative,
digital media,
dooh,
Human-Computer Interaction,
interactive,
iPad,
large displays,
mobile,
multimedia,
NUI,
surface,
tablets,
technology,
usability,
user-centered,
UX
Friday, April 22, 2011
Pervasive Retail Part I: Web UX Meets Retail CX - Screens Large and Small at the Mall, Revisited
If you follow my blog(s), you know that I have a passion for interactive displays in public spaces, and that I enjoy watching how various technologies converge, jump across platforms and devices, inter-operate, and re-purpose over time.
The best places for watching this unfold, in my opinion, are airports, malls, shopping districts, and larger "big box" establishments, where the Web meets Digital Out of Home (DOOH), old-fashioned kiosks morph into multi-touch screens and gesture-based windows, and visual merchandising meets technology, digital culture, architecture, and consumer metrics. At the center of it all is the user/consumer - regular people, moms, dads, kids, teens, the elderly, the disabled, the hurried and the worried. Adding to the complexity is that an increasing number of people who are out-and-about are tethered to various mobile devices.
In scholarly tech circles, the concept of DOOH is known "Pervasive Retail". The explosion of mobile devices and ubiquitous screens has fueled the fire for research, and is the focus of the current issue of IEEE's Pervasive and Ubiquitous Computing.

Despite the influx of technology, no-one is exactly sure how to do it quite right. (I have some ideas, which I'll save for a future post.)
The following video, taken with my handy HTC Incredible, provides a quick sampling of the screens I encountered during a recent visit to South Park Mall, in Charlotte, N.C. The last screens in the clip were taken in the Brookstone store, and will be included in another clip that focuses solely on all of the screens that were scattered about the retail space.
Much of what you'll see in the following video, taken at the same mall in December of 2009, wasn't around during my most recent trip:
Screens Large and Small at the Mall
Interactive Coke Machine and Kid at the Mall
I was sad to see that the interactive screen on the Coke machine had been replaced by an ordinary one. Part of the problem, I think, is that the interactive display was too busy and as a consequence, made the goal getting a quick drink a bit too complicated for the average thirsty customer, as seen in the video below:
Touch Screen Coke Machine at the Mall: 90 seconds to get a coke!The best places for watching this unfold, in my opinion, are airports, malls, shopping districts, and larger "big box" establishments, where the Web meets Digital Out of Home (DOOH), old-fashioned kiosks morph into multi-touch screens and gesture-based windows, and visual merchandising meets technology, digital culture, architecture, and consumer metrics. At the center of it all is the user/consumer - regular people, moms, dads, kids, teens, the elderly, the disabled, the hurried and the worried. Adding to the complexity is that an increasing number of people who are out-and-about are tethered to various mobile devices.
In scholarly tech circles, the concept of DOOH is known "Pervasive Retail". The explosion of mobile devices and ubiquitous screens has fueled the fire for research, and is the focus of the current issue of IEEE's Pervasive and Ubiquitous Computing.

Despite the influx of technology, no-one is exactly sure how to do it quite right. (I have some ideas, which I'll save for a future post.)
If you are interested in learning more about concepts related to "pervasive retail", the Retail Customer Experience website is a treasure trove of information related to DOOH, digital signage, multi-channel retailing, in-store media, kiosks, interactive touch screens and windows, related metrics, and more, with stories about real-life technology implementation.
The following video, taken with my handy HTC Incredible, provides a quick sampling of the screens I encountered during a recent visit to South Park Mall, in Charlotte, N.C. The last screens in the clip were taken in the Brookstone store, and will be included in another clip that focuses solely on all of the screens that were scattered about the retail space.
I have a hunch that some of the smaller displays in the Brookstone store were iPads. iPads and tablets have great potential for use for shelf-level in-store interactive visual merchandising deployments, given the right apps and mounting systems. (See iPads as Cheap Digital Signage, by Tony Hymes of DOOHSocial and the video about Premier's iPad mounts, for more information.)
Screens Large and Small at the Mall
Interactive Coke Machine and Kid at the Mall
I was sad to see that the interactive screen on the Coke machine had been replaced by an ordinary one. Part of the problem, I think, is that the interactive display was too busy and as a consequence, made the goal getting a quick drink a bit too complicated for the average thirsty customer, as seen in the video below:
RELATED
Previous Posts:
What is DOOH and Why Should We Care?
Interactive Visual Merchandising, Interactive Window-Shopping at Nordstrom, Downtown Seattle: "Writing with Light"
Window Shopping in the Web Outside: Interactive Window Displays (videos and links)
Close Encounter with "Best Buy On": Example of a multi-channel marketing approach using in-store media and an online magazine
Video: Gesture Interactive Window Display at Repetto Store in France, by the Marcel Agency
The World Is My Web Browser: Interactive Technology in Public Spaces
References and Resources (Partial List)
Fujitsu's Pervasive Retailing (pdf)
Ron Brunt, InTouch with Retailing Whitepaper, 1/15/06
When all the world is a screen
Brian Monahan, IPG Emerging Media Blog, 4/15/11
When all the world is a screen (The video is worth taking the time to watch.)
Narayanswami, C., Kruger, A., Marmasse, N. Pervasive Retail, IEEE Pervasive Computing
April-June 2011 (Vol. 10, No. 2) pp. 16-18 1536-1268/11/$26.00 © 2011 IEEE
References from the Pervasive Retail article:
Mobile Retail Blueprint, Nat'l Retail Federation; www.nrf.commodules.php?name=Pages&op=viewlive&sp_id=1268 .
G. Belkin, Pervasive Retail Business Intelligence, Aberdeen Group, Apr. 2010; www.slideshare.net/AxiomConsultingAustralia pervasive-retail-business-intelligence .
R. Wasinger, A. Krüger, and O. Jacobs, "Integrating Intra and Extra Gestures into a Mobile and Multimodal Shopping Assistant,"Proc. 3rd Int'l Conf. Pervasive Computing (Pervasive), Springer, 2005, pp. 297–314.
A. Meschtscherjakov et al., "Enhanced Shopping: A Dynamic Map in a Retail Store," Proc. 10th Int'l Conf. Ubiquitous Computing(UbiComp 08), ACM Press, 2008, pp. 336–339.
C. Stahl and J. Haupert, "Taking Location Modelling to New Levels: A Map Modelling Toolkit for Intelligent Environments," Proc. Int'l Workshop Location- and Context-Awareness (LoCA), LNCS 3987, Springer, 2006, pp. 74–85.
Labels:
digital signage,
displays,
dooh,
IN-STORE MARKETING,
interactive,
mall,
media,
multimedia,
Pervasive Retail,
resources,
Retail CX,
screens,
technology,
UX,
video
Tuesday, April 19, 2011
Link: Where Digital Signage Software is Going
Here is a interesting post about DOOH from David Haynes of Sixteen:Nine
WHERE DIGITAL SIGNAGE SOFTWARE IS GOING
David Haynes, Sixteen:Nine
RELATED
Sixteen:Nine
The Preset Group
PressDOOH
Five Second Media
Cross-posted on the Interactive Multimedia Technology blog.
WHERE DIGITAL SIGNAGE SOFTWARE IS GOING
David Haynes, Sixteen:Nine
RELATED
Sixteen:Nine
The Preset Group
PressDOOH
Five Second Media
Cross-posted on the Interactive Multimedia Technology blog.
Sunday, April 3, 2011
Recent Interactive Multimedia Blog Post Links
Interactive Tabletops and Surfaces: Call for Papers and Notes (6th Annual ACM ITS 2011 November 13-16)
Call for Papers: Touch the Web 2011: 2nd International Workshop on Web-Enabled Objects
Links: Web of Things, Web Patterns and the EPC Cloud, Windows 8 Rumors, Human Centered Service Design
Virtual History of Rome for the iPad, Created with Unity
Program - CHI 2011 Child Computer Interaction: 2nd Workshop on UI Technologies and Educational Pedagogy

FYI: If you are new to this blog, my main blog is Interactive Multimedia Technology (IMT). I update this blog with links to posts on the IMT blog every month or so. I will resume this blog in this once I reduce my current workload.
If you are interested in technology, psychology, and education, take a look at my TechPsych blog.
Call for Papers: Touch the Web 2011: 2nd International Workshop on Web-Enabled Objects
Links: Web of Things, Web Patterns and the EPC Cloud, Windows 8 Rumors, Human Centered Service Design
Virtual History of Rome for the iPad, Created with Unity
Program - CHI 2011 Child Computer Interaction: 2nd Workshop on UI Technologies and Educational Pedagogy

FYI: If you are new to this blog, my main blog is Interactive Multimedia Technology (IMT). I update this blog with links to posts on the IMT blog every month or so. I will resume this blog in this once I reduce my current workload.
If you are interested in technology, psychology, and education, take a look at my TechPsych blog.
Labels:
CFP,
CHI 2011,
displays,
dooh,
eyetracking,
gesture,
interaction,
iPad,
ITS 2011,
kinect,
multimedia,
multimodal,
NUI,
NUITEQ,
surface computing,
touch,
UI,
UX,
web of things
Sunday, February 27, 2011
LINKS AND UPDATES: Interactive Interfaces, Emerging Technology, Interactive Multimedia
- Here are my recent posts from the Interactive Multimedia Technology blog. (Updated 2/27/11)
- "Why bother switching from GUI to NUI?", asked and...
- A little off-topic: Slideshow of my cell phone cam...
- Today I hooked up a Wii to the IWB in the school's...
- NCSU D.H. Hill Library has a Perceptive Pixel Mult...
- Vision-Based Hand-Gesture Applications: Video from...
- Interactive Timeline "Wordle" for WikiLeaks: Expl...
- How Social Can News Get? SoCon11 Presentation by ...
- Urban Ministries of Duram's online serious game, S...
- Make It So: Interaction Design Lessons from Scienc...
- Transit: Digital Video Dance Storytelling on Large...
- Human-Computer Interaction (HCI) Is Changing the W...
- New Radiohead video, Lotus Flower: Will we see ...
- About the Web of Things - Great Presentations & Li...
- Supertouch Group: Use an iPhone or iPad to Send Ba...
- Wii Just Dance2 and Kinect Dance Central: UI and ...
- 2011 NAB Show in Vegas: It's not just for broadcas...
- Personal and Ubiquitous Computing Upcoming Theme I...
- Talk to Me: An exhibition on the communication bet...
- If you haven't seen it yet, here is a video of Mic...
- Quick Link: Eight Inspirational Interactive HTML5 ...
- "Where am I in this information space?" Bifocal ...
- Toyota Vision Multi-Touch Wall at the 2011 Detroit...
- Another close encounter with in-store digital disp...
- Quick Link via Itvt: Miniweb's woomi Connected-TV ...
- Immersive Labs' Intelligent Interactive Display/Bi...
- Interactions (ACM): Cover Article: "Proxemic Inte...
- "Undercover User Experience" by Cennydd Bowles and...
- Lots of news about interactive TV: InteractiveTV ...
- A plug for Innovative Interactivity's Top 5 Januar...
- W3C Touch Events Specification! Editors Draft 1/...
- "Microsoft is Imagining a NUI Future". You can, ...
- State of Information Visualization, 2011 InfoVis ...
- Quick Post: Google Summer of Code Announced!
- Close Encounter with "Best Buy On": Example of a m...
- MIT MediaLab's DepthJS: Now your web page can int...
- Quick Link: Bill Gerba's Updated Graphic of the Di...
- "Hi, Google. My name is Johnny" Johnny Chung Lee ...
- Social Sound Waving: Sound Cloud
- Quick Links: Reasons why we need effective, effici...
- Video Interview of 114 Year-Old Walter Bruening: ...
- Gem of a video clip: Joshua Tree Under the Milky W...
- Saturday Quick Links: Digital Signage and Digital...
- Saturday Quick Link: Finnish Multi-touch Twitter W...
- Quick Link: InteractiveTV Today website -lots of ...
- Multi-modal Interactive Maps for People with Visua...
- Child-Computer Interaction Workshop on May 7th at ...
- We All Can Be Heroes! KinectHacks Video: "Kinect...
- Verizon's iPhone 4 event, live from Joshua Topolsk...
- Technology Out and About: DOOH at the Porche Desi...
- ImageFlow for streaming image search; Content-Awar...
- FedEx's "Our Changing World" Website: Interactive ...
- Interactive Timeline of Political Shootings in the...
- New Microsoft Surface 2.0 and InfoStrat's Surface ...
- Interactive Display with QR Tag: Close Encounter ...
- VIDEO GAMES LIVE!- With the Charlotte Symphony Orc...
- Joy of Stats: Hans Rosling's information visualiz...
- UPDATE: CALL FOR PAPERS: Workshop on UI Technolog...
- ūmi from Cisco - Forget about the video phone, why...
(I've been very busy at work, so I haven't had much time to maintain this blog. Many of the above posts relate to the theme of this blog.)
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